AI Insights · Timothy · April 2025
Top Slime Games on Android in Italy: Q1 2025 Performance
Explore the performance of the top slime games on Android in Italy during Q1 2025, with insights on downloads, revenue, and user engagement.
The first quarter of 2025 saw notable performances from the top slime games on the Android platform in Italy. Here's a breakdown of how these games fared in terms of downloads, revenue, and active users.
My Talking Slimy Slime Pet Cat from Pixeland OU displayed a fluctuating revenue trend, peaking at about $203 in late January. The app's downloads began at 801 in the first week and experienced a general decline, closing the quarter at 289. Weekly active users decreased from 6.3K to 5.3K.
Dramaton's Bruno – My Talking Slime Pet showed a steady decrease in weekly downloads from 6.8K to 1.9K by the end of March. Revenue remained relatively low, with a modest peak of $34 in late March. Active users decreased from 83.3K to 63K over the quarter.
Rogue Slime from Quest Seeker Games maintained low revenue, peaking at $22 in early March. Weekly downloads saw a consistent decline from 308 to 62, while active users fell from 636 to 298.
Fluid Simulation by DoGreat Technologies had a modest revenue increase, peaking at $20 in mid-March. Downloads fluctuated, starting at 657 and decreasing to 236 by quarter’s end. Active users showed a downward trend from 1.5K to 864.
Super Big Slime: Black Hole 3D from Supercent, Inc. experienced a rise in downloads mid-quarter, reaching 3.3K in early March. Revenue remained minimal, with sporadic gains throughout the quarter. Active users decreased from 3.7K to 1.2K.
These insights are based on data from Sensor Tower, where more detailed analysis can be found.